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A Realistic ocean shader for Unreal engine

November 16, 2022
5
Minute Read
Creatives mentioned in the article
Dylan Browne
VFX artist
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Dylan Browne, Feature film Vfx artist at ModelFarm has created this Blueprint / Material based ocean shader which can be used to render high quality cinematic scenes using movie render queue in Unreal engine 5. In order to provide a realistic deep ocean surface in Unreal Engine 5, this system was created to be as flexible as possible.

For the next marketplace update Dylan is working on implementing Single-Layer Water version which will allows translucency & scattering.

Furthermore introducing foam to increase the ocean's realism

You can get the Ocean shader from the Unreal Engine's Marketplace.

And Don't forget to check out our Twitter and Instagram for more.

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