Creatives mentioned in the article
Blender just released an update 3.5 which is currently in alpha(experimental) mode. And it brings geometry nodes simulation to the table which many of the users have been waiting for a long time. And just few days after it release many creators have already started experimenting with the simulation geonodes.
Here we are sharing some of the works.
Here's how a geonodes for simulation looks like.
Would love to see what creators will create in the near time using geonodes simulation once a few tutorials are out and more users starts creating simulations in blender.
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