Creatives mentioned in the article
Mykhailo Moroz, a Lead 3D Research Engineer at ZibraAI(fluid sim add on for unity), has been working on enhancing the add-on and has lately exhibited this great job improving foam, adding partial foam occlusion from liquid absorption, and improved foam physics.
The creator stated that this would be a zebra liquids pro feature, and that you will have to wait at least a month to get your hands on it.
Have a look at the previous improvement work shared by Mykhailo.
Check out this really cool use case of zebra liquids shared by one of the users.
Don't forget to check out our Twitter and Instagram for more.