Blender guru: Donut series
Andrew Price, famously known as Blender guru, is one of the most renowned resource hub for learning Blender, a powerful and free 3D modeling software. Andrew Price, a self-taught 3D artist, has been creating tutorials since 2009, helping millions of aspiring artists worldwide. His engaging teaching style, combined with his practical and comprehensive tutorials, makes learning Blender an enjoyable and rewarding experience.
The Iconic Donut Series: A Must-Watch for Beginners
One of Blender Guru's most popular tutorials is the 14-part Donut Series, which is highly recommended for anyone new to the 3D world. This series is designed to take beginners through the entire process of creating a 3D donut, covering essential techniques and tools in Blender. By the end of the series, you'll have a solid foundation in Blender and a delicious-looking 3D donut to show for it!
Donut series
Part 1: Intro
Andrew covers Blender's interface, basic navigation, hotkeys, and guides you through making your first render.
Part 2: Basic Modelling
Learn about adding and changing object parameters, altering mesh shapes, and using proportional editing.
Part 3: Modelling the Icing
Create donut icing by adding thickness, using proportional editing, and extruding.
Part 4: Sculpting
Explore Blender's sculpt mode with inflate, grab, mask, and mesh filter brushes.
Part 5: Shading
Delve into PBR shading and create a realistic textured marble countertop using image textures.
Part 6: Geometry Nodes
Get introduced to geometry nodes by scattering points and instancing them as round sprinkles.
Part 7: Geometry Nodes (Long Sprinkles)
Learn about origin points, bevels, collections, and randomizing rotation for long sprinkles.
Part 8: Rendering
Discover random color values, render engines, and using your GPU in Cycles for realistic rendering.
Part 9: Layout
Model a plate and stack donuts for a visually appealing layout.
Part 10: Lighting
Explore the sun texture light system, snapping, importing models, and installing addons for effective lighting.
Part 11: Compositing
Use the compositor to create glare, lens distortion, and perform real-time compositing.
Part 12: Animation
Learn animation basics, including keyframes, easing, the dope sheet, and the graph editor.
Part 13: Rendering
Determine the correct sample count, render still image sequences, and follow a pre-rendering checklist.
Part 14: Finale!
Turn image sequences into a video using Blender's video sequencer and take on a donut challenge.
Whether you're a complete novice or looking to refine your skills, Blender Guru's Donut Series is the perfect starting point. Dive into the world of 3D modeling with Andrew Price and join the thriving community of Blender artists.
Visit Blender Guru's YouTube channel for more tutorials and resources to continue your 3D journey.
Similar resources
F.A.Qs
Answers to questions related to resources section
Our resource is a curated collection of the latest VFX tools, news, and resources for artists in the industry.
To access our resource, simply visit our website and navigate to the resources page. It is available for free to all users.
Yes, we welcome contributions from the VFX community. If you have any resources or tools you'd like to share, please contact us.
Absolutely! We strive to keep our resource up-to-date with the latest VFX news, tools, and resources. Check back regularly for new additions.
If you're interested in advertising on our resource, please get in touch with our advertising team. We offer various advertising options to suit your needs.
Submit your resource
Share your resource and get featured on our website
What can I submit?
- Assets
- Tutorials
- VFX tools
- Material packs
- Softwares
- Everything that can
help the community